"Passionate about the process of crafting the experience
that people need to enjoy what I love: great games"
- 13 years of experience (8 years in games and 5 years with websites)
- Expert in developing free-to-play games.
- Strong mindset on product/design aspects of game development.
- Proficient in Unity/C# and Flash/Actionscript.
- Python (mostly used for build tools and load testing on Locust)
- Experience with dotnet core backend programming
- Creative with great knowledge on UX/UI (user experience focused).
- Developed games played by millions of players on Facebook, iOS and Android.
Skills
- Cross-platform mobile game development (Unity/C#)
- Facebook games (Flash/Actionscript)
- Continuous Integration (Jenkins)
- Unit Testing and Integration Testing
- Config files Validation
- Distribution for iOS/Android
- Mentoring junior developers.
Latest Projects:
- 2017: Angry Birds 2 (new social features)
- 2016: Shadow Wars (iOS/Android)
- 2013-2015: Max Ammo (iOS/Android).
- 2012: Pearl's Peril (Facebook).
- 2012: Numbers Pop (iOS)
- 2011: World Mysteries (Facebook).
- 2009: Pet Mania (Facebook).
- 2004-2006: Educational Games (For Private School in Brazil)